% converted to x

text rework
  most numbers converted from "+50%" to "1.5x"
  renamed defense -> damage taken
  adjusted about 20 tech to round down or up their values to less decimals
    for a few I added research cost or JUNK chance to balance rounding

new community map soft by Richard0820
tech: peer review - gain +damage each time you research
self-assembly scales with health not health percent
matter.js engine reverted back to 0.18 (to fix an issue with time dilation)
This commit is contained in:
landgreen
2024-03-19 19:36:59 -07:00
parent 254ec001e2
commit 38ef45a651
11 changed files with 911 additions and 552 deletions

View File

@@ -1078,7 +1078,7 @@ const mobs = {
})
}
} else if (tech.isMobLowHealth && this.health < 0.25) {
dmg *= 3.22
dmg *= 3
simulation.ephemera.push({
name: "damage outline",