backward induction

more bug fixes (many worlds, disintegrated armament)

tech: backward induction - gain all the tech options you didn't choose from your previous tech selection menu
This commit is contained in:
landgreen
2021-03-22 05:30:29 -07:00
parent 603d5c466c
commit 38e38578e6
6 changed files with 76 additions and 18 deletions

View File

@@ -1,11 +1,8 @@
******************************************************** NEXT PATCH ********************************************************
some tech is now only 50% likely to show up
I choose about 25 tech that don't effect game play as much, and dropped them down to 50% frequency
more bug fixes (many worlds, disintegrated armament)
reset on experiment menu should now clear power ups and bullets
fixed bug with no heals
tech: backward induction - gain all the tech options you didn't choose from your previous tech selection menu
******************************************************** BUGS ********************************************************
@@ -38,6 +35,15 @@ fix door.isOpen actually meaning isClosed?
******************************************************** TODO ********************************************************
change the color of heals for ergodicity
look into improving mouse lag with pointer lock?
https://developer.mozilla.org/en-US/docs/Web/API/Pointer_Lock_API
https://www.vsynctester.com/game.html
https://news.ycombinator.com/item?id=26530272
clarify dielectric polarization text / graphics
tech - gain all the tech you didn't take on the last selection menu
normally 2, but synergy with cardinality - 4, and 0 with determinism
frequency to 1