eternalism
tech: eternalism - tech,gun,field gives an ammo but, time doesn't pause while choosing I might change the ammo to something else, not sure, maybe just damage JUNK tech: panpsychism - awaken blocks, blocks can drop power ups cache gives 14->16x ammo 1st ionization energy gives 8->10% max energy on heal powerUpBossBaby immunity phase is a bit shorter bug fixes
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22
todo.txt
22
todo.txt
@@ -1,17 +1,29 @@
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******************************************************** NEXT PATCH **************************************************
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you can scroll through the tech and gun menus while selecting power ups
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added another classic n-gon option in settings
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tech: eternalism - tech,gun,field gives an ammo but, time doesn't pause while choosing
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I might change the ammo to something else, not sure, maybe just damage
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JUNK tech: panpsychism - awaken blocks, blocks can drop power ups
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tech: options exchange - canceling tech,gun,field has a 90% chance for a reroll
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cache gives 14->16x ammo
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1st ionization energy gives 8->10% max energy on heal
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stabber mobs now stab 15% shorter distance, but they can stab more often
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weak interaction gives 5->10 max energy per unused power up
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powerUpBossBaby immunity phase is a bit shorter
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bug fixes
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******************************************************** TODO ********************************************************
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tech: - don't pause time during draft
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bugs
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requirements change after draft is generated
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disable effects that change requirements
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when simulation.isChoosing you can't: eject tech,
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check for requirements onclick and give random tech if not met?
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make lasers on labs flash on and off
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make switch a button that stays down
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nonrefundable tech don't display, this is confusing
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maybe they can show up but greyed out or something
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