eternalism

tech: eternalism - tech,gun,field gives an ammo but, time doesn't pause while choosing
  I might change the ammo to something else, not sure, maybe just damage
JUNK tech: panpsychism - awaken blocks, blocks can drop power ups

cache gives 14->16x ammo
1st ionization energy gives 8->10% max energy on heal

powerUpBossBaby immunity phase is a bit shorter

bug fixes
This commit is contained in:
landgreen
2022-04-27 06:00:40 -07:00
parent 099fc07efe
commit 38d356e592
7 changed files with 198 additions and 109 deletions

View File

@@ -1,17 +1,29 @@
******************************************************** NEXT PATCH **************************************************
you can scroll through the tech and gun menus while selecting power ups
added another classic n-gon option in settings
tech: eternalism - tech,gun,field gives an ammo but, time doesn't pause while choosing
I might change the ammo to something else, not sure, maybe just damage
JUNK tech: panpsychism - awaken blocks, blocks can drop power ups
tech: options exchange - canceling tech,gun,field has a 90% chance for a reroll
cache gives 14->16x ammo
1st ionization energy gives 8->10% max energy on heal
stabber mobs now stab 15% shorter distance, but they can stab more often
weak interaction gives 5->10 max energy per unused power up
powerUpBossBaby immunity phase is a bit shorter
bug fixes
******************************************************** TODO ********************************************************
tech: - don't pause time during draft
bugs
requirements change after draft is generated
disable effects that change requirements
when simulation.isChoosing you can't: eject tech,
check for requirements onclick and give random tech if not met?
make lasers on labs flash on and off
make switch a button that stays down
nonrefundable tech don't display, this is confusing
maybe they can show up but greyed out or something