mod conditions, ground stomp
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@@ -64,10 +64,10 @@ const b = {
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b.isModMassEnergy = false;
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b.modLaserBotCount = 0;
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b.modNailBotCount = 0;
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b.modCollisionImmuneCycles = 30;
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b.modBlockDmg = 0;
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b.isModPiezo = false;
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b.isModStomp = false;
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b.modCollisionImmuneCycles = 30;
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mech.Fx = 0.015;
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mech.jumpForce = 0.38;
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mech.maxHealth = 1;
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@@ -152,7 +152,7 @@ const b = {
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maxCount: 3,
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count: 0,
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allowed() {
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return true
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return b.haveGunCheck("missiles") || b.haveGunCheck("flak") || b.haveGunCheck("grenades") || b.haveGunCheck("vacuum bomb") || b.haveGunCheck("pulse");
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},
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effect: () => {
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b.modExplosionRadius += 0.2;
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@@ -164,7 +164,7 @@ const b = {
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maxCount: 1,
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count: 0,
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allowed() {
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return (b.modExplosionRadius > 1) ? true : false;
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return (b.modExplosionRadius > 1)
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},
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effect: () => {
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b.isModImmuneExplosion = true;
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@@ -300,21 +300,21 @@ const b = {
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mech.jumpForce = 0.38 * 1.1;
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}
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},
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// {
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// name: "ground stomp",
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// description: "hard landings release <strong>spores</strong>",
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// maxCount: 1,
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// count: 0,
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// allowed() {
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// return b.modSquirrelFx === 1.2 ? true : false;
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// },
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// effect() {
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// b.isModStomp = true
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// }
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// },
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{
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name: "ground stomp",
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description: "hard landings release <strong style='letter-spacing: 2px;'>spores</strong>",
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maxCount: 1,
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count: 0,
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allowed() {
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return b.modSquirrelFx === 1.2
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},
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effect() {
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b.isModStomp = true
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}
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},
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{
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name: "Pauli exclusion",
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description: "unable to <strong>collide</strong> with enemies for +2 second<br>activates after being <strong>harmed</strong> from a collision",
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description: `unable to <strong>collide</strong> with enemies for +120 seconds<br>activates after being <strong>harmed</strong> from a collision`,
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maxCount: 9,
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count: 0,
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allowed() {
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@@ -331,7 +331,7 @@ const b = {
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maxCount: 1,
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count: 0,
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allowed() {
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return true
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return b.modCollisionImmuneCycles > 120 || b.isModPiezo
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},
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effect() {
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b.isModAnnihilation = true
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