working on healer mob type

This commit is contained in:
landgreen
2019-09-11 06:44:22 -07:00
parent 7b744e4985
commit 37ce11905a
3 changed files with 69 additions and 6 deletions

View File

@@ -13,7 +13,7 @@ const level = {
// game.zoomScale = 1400 //1400
if (game.levelsCleared === 0) {
this.intro(); //starting level
// b.giveGuns(12) // set a starting gun for testing
b.giveGuns(11) // set a starting gun for testing
// game.levelsCleared = 3; //for testing to simulate all possible mobs spawns
// this.bosses();
// this.testingMap();
@@ -353,6 +353,12 @@ const level = {
spawn.wireKnee();
spawn.wireKneeLeft();
spawn.wireHead();
spawn.healer(1600, -500)
spawn.healer(1600, -500)
spawn.healer(1900, -500)
spawn.healer(1000, -500)
spawn.healer(1000, -400)
},
rooftops() {