harmonic shield bug fix
This commit is contained in:
14
todo.txt
14
todo.txt
@@ -1,9 +1,21 @@
|
||||
|
||||
mods: foam does 200% more damage, but dissolves 50% faster
|
||||
base collisions immunity frames is now 25/60 of a second (up from 15/60)
|
||||
|
||||
mod: bremsstrahlung radiation - damage increased by 5x
|
||||
bug fix it is now properly affected by damage scaling (huge nerf late game)
|
||||
|
||||
|
||||
************** TODO - n-gon **************
|
||||
|
||||
look into why wave beam is so good vs. shields
|
||||
|
||||
group shields having way too much health at higher levels?
|
||||
|
||||
give missiles a suck and delay explosion, like vacuum bomb
|
||||
|
||||
bot, does AOE damage while it rotates around player
|
||||
no physics / collisions
|
||||
cap 3 ?
|
||||
|
||||
Mod: "Instant Acceleration": Minigun instantly starts firing at max fire rate, skipping the accelerated fire rate stage.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user