railgun
tech railgun - harpoon charge fires and no longer retracts, get 8x ammo from power ups
railgun has auto-targeting, like harpoon
the aiming graphic is gone
disables filament, reticulum, toggling
unlocks capacitor bank
mobs do 2% less harm to player
player does 0.5% more damage per level
Zeno's paradox removes 1/10 -> 1/12 -> 1/14 (7%) health every 5 seconds
drone gun gets 10% more ammo
harpoon damage reduced by 15%
random bots have a 100% -> 66% chance to match your upgraded bot type
phonon has 1/8 -> 1/9 less ammo than matter wave
Penrose process gain 63 -> 53 energy when wormhole eats blocks
transdimensional spores makes 20% fewer spores when wormhole eats blocks
bugfixes
This commit is contained in:
54
todo.txt
54
todo.txt
@@ -1,29 +1,47 @@
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******************************************************** NEXT PATCH **************************************************
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new reactor boss - mineBoss
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1/3 chance for 1 of 3 different bosses to spawn on the reactor level
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tech railgun - harpoon charge fires and no longer retracts, get 8x ammo from power ups
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railgun has auto-targeting, like harpoon
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the aiming graphic is gone
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disables filament, reticulum, toggling
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unlocks capacitor bank
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harpoon starts with 10->3 ammo, and still gets 1 ammo per powerUpx
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network effect damage per bot 7->6%
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perimeter defense harm reduction 8->7%
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mobs do 2% less harm to player
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player does 0.5% more damage per level
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Zeno's paradox removes 1/10 -> 1/12 -> 1/14 (7%) health every 5 seconds
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drone gun gets 10% more ammo
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bug fix decoherence
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harpoon damage reduced by 15%
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random bots have a 100% -> 66% chance to match your upgraded bot type
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phonon has 1/8 -> 1/9 less ammo than matter wave
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Penrose process gain 63 -> 53 energy when wormhole eats blocks
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transdimensional spores makes 20% fewer spores when wormhole eats blocks
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bugfixes
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******************************************************** TODO ********************************************************
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tech: when this tech is ejected spawn one of every power up type
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JUNK tech?
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railgun feels like a downgrade from harpoon
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buff railgun
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increase harpoon size
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nerf harpoon
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shrink crouch mode harpoon size
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try to get grappling hook working again
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bug - does any url sharing work?
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setting to remove UI, except health bar
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except active gun? to see ammo
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checkbox in pause and in settings
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+damage for each different bot type you have
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disables bot upgrades?
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improve rail gun / use ammo to crouch fire style for harpoon
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spend ammo to get some tech
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ammo cost on reticulum
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spend ammo to make harpoon radioactive
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tech disables filament and unaaq? probably don't need to
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give rail gun the auto targeting
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improve auto-target with a tech?
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you already tried this and target probably can't get better
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try to get grappling hook working again
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tech doing damage refunds up to 50% of damage take in last 10 seconds
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use history[] to manage this?
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@@ -42,7 +60,9 @@ make a seed/hash system that controls only the tech/guns/fields shown
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tech upgrade to anthropic principle to make it trigger at 50% life and 0% once per map
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JUNK tech: https://bindingofisaacrebirth.fandom.com/wiki/Damocles
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tech: spontaneous collapse - very low chance of something to occur
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JUNK tech
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https://bindingofisaacrebirth.fandom.com/wiki/Damocles
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cloaking field doesn't show energy over max
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