railgun
tech railgun - harpoon charge fires and no longer retracts, get 8x ammo from power ups
railgun has auto-targeting, like harpoon
the aiming graphic is gone
disables filament, reticulum, toggling
unlocks capacitor bank
mobs do 2% less harm to player
player does 0.5% more damage per level
Zeno's paradox removes 1/10 -> 1/12 -> 1/14 (7%) health every 5 seconds
drone gun gets 10% more ammo
harpoon damage reduced by 15%
random bots have a 100% -> 66% chance to match your upgraded bot type
phonon has 1/8 -> 1/9 less ammo than matter wave
Penrose process gain 63 -> 53 energy when wormhole eats blocks
transdimensional spores makes 20% fewer spores when wormhole eats blocks
bugfixes
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@@ -2970,9 +2970,9 @@ const m = {
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Matter.Composite.remove(engine.world, body[i]);
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body.splice(i, 1);
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m.fieldRange *= 0.8
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if (tech.isWormholeEnergy) m.energy += 0.63
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if (tech.isWormholeEnergy) m.energy += 0.53
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if (tech.isWormholeSpores) { //pandimensional spermia
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for (let i = 0, len = Math.ceil(3 * (tech.isSporeWorm ? 0.5 : 1) * Math.random()); i < len; i++) {
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for (let i = 0, len = Math.ceil(2.5 * (tech.isSporeWorm ? 0.5 : 1) * Math.random()); i < len; i++) {
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if (tech.isSporeWorm) {
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b.worm(Vector.add(m.hole.pos2, Vector.rotate({
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x: m.fieldRange * 0.4,
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@@ -3004,9 +3004,9 @@ const m = {
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body.splice(i, 1);
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m.fieldRange *= 0.8
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// if (tech.isWormholeEnergy && m.energy < m.maxEnergy * 2) m.energy = m.maxEnergy * 2
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if (tech.isWormholeEnergy && m.immuneCycle < m.cycle) m.energy += 0.63
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if (tech.isWormholeEnergy && m.immuneCycle < m.cycle) m.energy += 0.53
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if (tech.isWormholeSpores) { //pandimensional spermia
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for (let i = 0, len = Math.ceil(3 * (tech.isSporeWorm ? 0.5 : 1) * Math.random()); i < len; i++) {
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for (let i = 0, len = Math.ceil(2.5 * (tech.isSporeWorm ? 0.5 : 1) * Math.random()); i < len; i++) {
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if (tech.isSporeWorm) {
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b.worm(Vector.add(m.hole.pos1, Vector.rotate({
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x: m.fieldRange * 0.4,
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