working on giving custom mods requirements (in progress, buggy)
This commit is contained in:
@@ -17,8 +17,9 @@ const level = {
|
||||
// b.giveGuns("laser")
|
||||
// mech.setField("negative mass field")
|
||||
// for (let i = 0; i < 9; i++) {
|
||||
// b.giveMod("waste energy recycling");
|
||||
// b.giveMod("field superposition");
|
||||
// b.giveMod("waste energy recovery");
|
||||
// b.giveMod("scrap recycling");
|
||||
// b.giveMod("acute stress response");
|
||||
// }
|
||||
|
||||
level.intro(); //starting level
|
||||
@@ -37,7 +38,6 @@ const level = {
|
||||
level[level.levels[level.onLevel]](); //picks the current map from the the levels array
|
||||
level.levelAnnounce();
|
||||
}
|
||||
// if (level.isBuildRun) build.givePowerUps();
|
||||
game.noCameraScroll();
|
||||
game.setZoom();
|
||||
level.addToWorld(); //add bodies to game engine
|
||||
@@ -1261,7 +1261,7 @@ const level = {
|
||||
level.defaultZoom = 1300
|
||||
game.zoomTransition(level.defaultZoom)
|
||||
|
||||
document.body.style.backgroundColor = "#f2f5f3";
|
||||
document.body.style.backgroundColor = "#dcdcde" //"#f2f5f3";
|
||||
mech.setPosToSpawn(25, -60); //normal spawn
|
||||
//mech.setPosToSpawn(-2000, -1700); // left ledge spawn
|
||||
level.enter.x = mech.spawnPos.x - 50;
|
||||
|
||||
Reference in New Issue
Block a user