turret mod

This commit is contained in:
landgreen
2020-07-08 15:58:46 -07:00
parent ef28029415
commit 31c16b1c71
7 changed files with 314 additions and 235 deletions

View File

@@ -1163,7 +1163,7 @@ const mech = {
},
fieldUpgrades: [{
name: "field emitter",
description: "use <strong class='color-f'>energy</strong> to <strong>shield</strong> yourself from <strong>harm</strong><br><strong>pick up</strong> and <strong>throw</strong> objects",
description: "use <strong class='color-f'>energy</strong> to <strong>shield</strong> yourself from <strong class='color-harm'>harm</strong><br><strong>pick up</strong> and <strong>throw</strong> objects",
isEasyToAim: false,
effect: () => {
game.replaceTextLog = true; //allow text over write
@@ -1190,7 +1190,7 @@ const mech = {
},
{
name: "standing wave harmonics",
description: "three oscillating <strong>shields</strong> are permanently active<br>reduce <strong>harm</strong> by <strong>33%</strong>",
description: "three oscillating <strong>shields</strong> are permanently active<br>reduce <strong class='color-harm'>harm</strong> by <strong>33%</strong>",
isEasyToAim: true,
effect: () => {
mech.fieldHarmReduction = 0.67;
@@ -1347,7 +1347,7 @@ const mech = {
},
{
name: "negative mass field",
description: "use <strong class='color-f'>energy</strong> to nullify &nbsp; <strong style='letter-spacing: 12px;'>gravity</strong><br>reduce <strong>harm</strong> by <strong>60%</strong>",
description: "use <strong class='color-f'>energy</strong> to nullify &nbsp; <strong style='letter-spacing: 12px;'>gravity</strong><br>reduce <strong class='color-harm'>harm</strong> by <strong>60%</strong>",
fieldDrawRadius: 0,
isEasyToAim: true,
effect: () => {