diff --git a/js/bullets.js b/js/bullets.js index 60f9ace..d76da67 100644 --- a/js/bullets.js +++ b/js/bullets.js @@ -1181,7 +1181,7 @@ const b = { }); //draw suck const radius = 9 * this.explodeRad * (this.endCycle - game.cycle) / this.endCycleLength - ctx.fillStyle = "rgba(255,255,255,0.2)"; + ctx.fillStyle = "rgba(0,0,0,0.1)"; ctx.beginPath(); ctx.arc(this.position.x, this.position.y, radius, 0, 2 * Math.PI); ctx.fill();