many worlds mod

This commit is contained in:
landgreen
2020-05-14 09:01:24 -07:00
parent f89bb09b37
commit 30518de6cb
10 changed files with 216 additions and 97 deletions

View File

@@ -16,11 +16,8 @@ const level = {
if (level.levelsCleared === 0) { //this code only runs on the first level
// game.enableConstructMode() //used to build maps in testing mode
// level.difficultyIncrease(9)
// b.giveGuns("foam")
// mech.setField("time dilation field")
// b.giveMod("necrophoresis");
// b.giveMod("impact shear");
// b.giveMod("foam-bot");
// b.giveMod("many worlds");
// b.giveGuns("neutron bomb")
// b.giveGuns("foam")
// mech.setField("pilot wave")
@@ -162,10 +159,11 @@ const level = {
// spawn.bomberBoss(2900, -500)
// spawn.shooterBoss(1200, -500)
spawn.spinner(1200, -500, 40)
// spawn.starter(2500, -40, 40)
// spawn.stabber(1600, -500)
// spawn.cellBossCulture(1600, -500)
// spawn.shooter(1600, -500)
spawn.focuser(1600, -500)
// spawn.shield(mob[mob.length - 1], 1200, -500, 1);
// spawn.nodeBoss(1200, -500, "spiker")