explosion damage immunity mod
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@@ -81,8 +81,8 @@ const spawn = {
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}
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}
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},
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//"shooterBoss", "cellBossCulture", "bomberBoss", "spiderBoss", "launcherBoss", "laserTargetingBoss",
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randomLevelBoss(x, y, options = ["powerUpBoss"]) {
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randomLevelBoss(x, y, options = ["shooterBoss", "cellBossCulture", "bomberBoss", "spiderBoss", "launcherBoss", "laserTargetingBoss", "powerUpBoss"]) {
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// other bosses: suckerBoss, laserBoss, tetherBoss, snakeBoss //all need a particular level to work so they are not included
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spawn[options[Math.floor(Math.random() * options.length)]](x, y)
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},
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