why not
why mode is now 20% easier, but still 25% harder than hard mode easy:1, normal:2, hard:4, why:6->5 new community map unchartedCave by 3xionDev! Newtons 1st law 66->88% defense when moving fast Newtons 2nd law 66->88% damage when moving fast CIWS energy 20->18 per shot rupture disables reel and tokamak
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@@ -1424,7 +1424,7 @@ const powerUps = {
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}
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},
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addResearchToLevel() { //add a random power up to a location that has a mob, mostly used to give each level one randomly placed research
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if (mob.length && Math.random() < 0.45 - 0.3 * (simulation.difficultyMode > 5)) { //lower chance on why difficulty
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if (mob.length && Math.random() < 0.45 - 0.3 * (simulation.difficultyMode > 4)) { //lower chance on why difficulty
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const index = Math.floor(Math.random() * mob.length)
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powerUps.spawn(mob[index].position.x, mob[index].position.y, "research");
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}
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