why mode is now 20% easier, but still 25% harder than hard mode
  easy:1, normal:2, hard:4, why:6->5

new community map unchartedCave by 3xionDev!

Newtons 1st law 66->88% defense when moving fast
Newtons 2nd law 66->88% damage when moving fast
CIWS energy 20->18 per shot
rupture disables reel and tokamak
This commit is contained in:
landgreen
2023-12-10 19:33:49 -08:00
parent ad33cf68ea
commit 2d12f1da42
7 changed files with 462 additions and 47 deletions

View File

@@ -52,10 +52,10 @@
<div style="line-height: 150%;" class="details-div">
<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed, heal effects">combat difficulty:</label>
<select name="difficulty-select" id="difficulty-select" style="background-color: #fff">
<option value="1">easy</option>
<option value="1">easy</option>
<option value="2" selected>normal ⚆</option>
<option value="4">hard ⚆</option>
<option value="6">why ⚇</option>
<option value="5">why ⚇</option>
</select>
<br>
<input onclick="build.showImages('settings')" type="checkbox" id="hide-images" name="hide-images" style="width:17px; height:17px;">