why not
why mode is now 20% easier, but still 25% harder than hard mode easy:1, normal:2, hard:4, why:6->5 new community map unchartedCave by 3xionDev! Newtons 1st law 66->88% defense when moving fast Newtons 2nd law 66->88% damage when moving fast CIWS energy 20->18 per shot rupture disables reel and tokamak
This commit is contained in:
@@ -52,10 +52,10 @@
|
||||
<div style="line-height: 150%;" class="details-div">
|
||||
<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed, heal effects">combat difficulty:</label>
|
||||
<select name="difficulty-select" id="difficulty-select" style="background-color: #fff">
|
||||
<option value="1">easy ⚆</option>
|
||||
<option value="1">easy</option>
|
||||
<option value="2" selected>normal ⚆</option>
|
||||
<option value="4">hard ⚆</option>
|
||||
<option value="6">why ⚇</option>
|
||||
<option value="5">why ⚇</option>
|
||||
</select>
|
||||
<br>
|
||||
<input onclick="build.showImages('settings')" type="checkbox" id="hide-images" name="hide-images" style="width:17px; height:17px;">
|
||||
|
||||
Reference in New Issue
Block a user