2 more classic n-gon dates
added 2 more classic n-gon dates plasma ball does 10% more damage moves 20% faster targets mob bullets better standing wave has a 45/60->30/60 second cooldown after blocking a shielded mob but, standing wave now also triggers it's CD on shields that protect groups of mobs JUNK tech: Mech v4.48 removed JUNK tech: cosmogonic myth - opens a random classic version of n-gon in a new tab, after 5 minutes close the tab and spawn 1 of every tech bug fixes
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75
todo.txt
75
todo.txt
@@ -1,18 +1,64 @@
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******************************************************** NEXT PATCH **************************************************
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added 5 cycles of "coyote time"
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this means you can still jump for 5/60 = 0.1 seconds after leaving the ground
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let me know if you like the feel
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this might cause some unexpected bugs, or reduce the difficulty of some platforming levels
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added 2 more classic n-gon dates
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JUNK tech: NFT - buy your current game seed
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no one is allow to use your seeds
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if they use them they are gonna get in trouble
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plasma ball
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does 10% more damage
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moves 20% faster
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targets mob bullets better
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standing wave has a 45/60->30/60 second cooldown after blocking a shielded mob
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but, standing wave now also triggers it's CD on shields that protect groups of mobs
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JUNK tech: Mech v4.48 removed
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JUNK tech: cosmogonic myth - opens a random classic version of n-gon in a new tab, after 5 minutes close the tab and spawn 1 of every tech
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bug fixes
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removed the pavilion/ruins map to see if it's causing bugs
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******************************************************** TODO ********************************************************
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bugs: requirement text man discord messages
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bring back:
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missiles that fall back and down for a sec after they fire
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the old phase decoherence field
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make cloak only active on input.field down
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could be a tech
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would need some other buff
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how to make it good enough
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combine with not killing tech?
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stun mobs that touch you while phased
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firing doesn't exit you from cloak
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but it does drain some energy
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tech pilot wave: Bose Einstein condensate - freeze mobs in superposition with pilot wave
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plasma ball
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graphics should look more like a real plasma ball
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gently scale damage with circleRadius
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balance corona discharge
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delay on returning to player is annoying
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scale float effect with ball size
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tech upgrades
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greatly improve floating effects while holding
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black hole: gives the plasma ball gravity
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stun on expansion
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plasma orb increases in size and power as it eats enemies
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while attached?
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make level.do() graphic that only shows direction player is facing
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pattern it after cloaking field
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will it work with cloaking field at the same time
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double jump?
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tech coyote time
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you can still jump for 2 seconds after falling off a ledge
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make it a JUNK tech? so you can keep the name
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some other benefit
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reduce your gravity also?
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increase jump?
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tech smoke grenades - mobs inside a cloud can't see player
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draw on the region so it's hard for player to see as well
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you'd have to make something similar to MACHO that exists after an explosion goes off
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@@ -26,18 +72,6 @@ tech mines: mines fire _____ instead of nails
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super balls?
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foam?
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plasma ball
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gently scale damage with circleRadius
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balance corona discharge
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delay on returning to player is annoying
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scale float effect with ball size
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tech upgrades
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greatly improve floating effects while holding
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black hole: gives the plasma ball gravity
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stun on expansion
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plasma orb increases in size and power as it eats enemies
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while attached?
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tech: frozen mobs die at 10% life
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tech: harpoons stick into enemies
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@@ -703,6 +737,7 @@ possible names for tech
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particle accelerator
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superluminal signalling
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NP-complete
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lenticular lens: is an array of lenses, designed so that when viewed from slightly different angles, different parts of the image underneath are shown.
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a tutorial / lore intro
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needs to be optional so it doesn't slow experienced players
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