triple point

perfect diamagnetism now has a 1/6 of a second cooldown after blocking (same as other fields)
perfect diamagnetism can get bremsstrahlung now

standing wave harmonic field blocks now block large mobs more reliably

tech: triple point - blocking makes iceIX crystals
  unlocked with: standing wave harmonic field or perfect diamagnetism
This commit is contained in:
landgreen
2021-04-21 19:57:53 -07:00
parent b50e2ba9ce
commit 29dee3536f
9 changed files with 97 additions and 63 deletions

View File

@@ -1,12 +1,12 @@
******************************************************** NEXT PATCH ********************************************************
diffraction grating only gains 1 extra beam, but no longer gets a damage reduction
also the beam split is wider than before
perfect diamagnetism now has a 1/12 of a second cooldown after blocking (1/2 other fields)
perfect diamagnetism can get bremsstrahlung now
needle move twice as fast (was 50, now is 100)
and they are 50% longer and 25% thinner
damage was improved about 20%
delay between each needle in a volley is slightly longer
standing wave harmonic field blocks now block large mobs more reliably
tech: triple point - blocking makes iceIX crystals
unlocked with: standing wave harmonic field or perfect diamagnetism
******************************************************** BUGS ********************************************************
@@ -38,9 +38,7 @@ fix door.isOpen actually meaning isClosed?
******************************************************** TODO ********************************************************
make some bullets move super fast, but do collisions checks in .do()
check for hitting mobs or map with fractional velocity
if velocity is above 40ish
tech: pressing the gun switch keys instead cycles through bot upgrades, switching all of your bots accordingly
import the procedural level generation from one of the older versions of the game as one single level