triple point
perfect diamagnetism now has a 1/6 of a second cooldown after blocking (same as other fields) perfect diamagnetism can get bremsstrahlung now standing wave harmonic field blocks now block large mobs more reliably tech: triple point - blocking makes iceIX crystals unlocked with: standing wave harmonic field or perfect diamagnetism
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16
todo.txt
16
todo.txt
@@ -1,12 +1,12 @@
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******************************************************** NEXT PATCH ********************************************************
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diffraction grating only gains 1 extra beam, but no longer gets a damage reduction
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also the beam split is wider than before
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perfect diamagnetism now has a 1/12 of a second cooldown after blocking (1/2 other fields)
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perfect diamagnetism can get bremsstrahlung now
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needle move twice as fast (was 50, now is 100)
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and they are 50% longer and 25% thinner
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damage was improved about 20%
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delay between each needle in a volley is slightly longer
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standing wave harmonic field blocks now block large mobs more reliably
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tech: triple point - blocking makes iceIX crystals
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unlocked with: standing wave harmonic field or perfect diamagnetism
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******************************************************** BUGS ********************************************************
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@@ -38,9 +38,7 @@ fix door.isOpen actually meaning isClosed?
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******************************************************** TODO ********************************************************
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make some bullets move super fast, but do collisions checks in .do()
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check for hitting mobs or map with fractional velocity
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if velocity is above 40ish
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tech: pressing the gun switch keys instead cycles through bot upgrades, switching all of your bots accordingly
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import the procedural level generation from one of the older versions of the game as one single level
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