triple point
perfect diamagnetism now has a 1/6 of a second cooldown after blocking (same as other fields) perfect diamagnetism can get bremsstrahlung now standing wave harmonic field blocks now block large mobs more reliably tech: triple point - blocking makes iceIX crystals unlocked with: standing wave harmonic field or perfect diamagnetism
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@@ -70,7 +70,7 @@ const mobs = {
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who.isSlowed = true;
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who.status.push({
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effect() {
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const speedCap = 3
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const speedCap = 2
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const drag = 0.95
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Matter.Body.setVelocity(who, {
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x: Math.min(speedCap, who.velocity.x) * drag,
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@@ -1067,7 +1067,7 @@ const mobs = {
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const len = Math.min(25, Math.floor(2 + this.mass * (0.5 + 0.5 * Math.random())))
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for (let i = 0; i < len; i++) b.spore(this.position)
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} else if (tech.isExplodeMob) {
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b.explosion(this.position, Math.min(600, Math.sqrt(this.mass + 2.75) * 55))
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b.explosion(this.position, Math.min(600, Math.sqrt(this.mass + 1.5) * (22 + 60 * Math.random())))
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} else if (tech.nailsDeathMob) {
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b.targetedNail(this.position, tech.nailsDeathMob, 39 + 6 * Math.random())
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}
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