bug fixes

This commit is contained in:
landgreen
2020-12-02 18:54:50 -08:00
parent c855508dda
commit 257a9db297
8 changed files with 52 additions and 51 deletions

View File

@@ -1,14 +1,11 @@
*********** NEXT PATCH ***********
field - wormhole now has a 10% chance to duplicate power ups
mod: erase - remove rerolled mods from the selection pool
custom now lets you reproduce builds that only occur in game when a mod/gun/field is removed is ejected
example: in custom you can get time dilation only mods, then jump over to nano scale field and keep the crazy time dilation regen
this might cause some problems, let me know if anything gets weird
************** BUGS **************
(fixed) red square mobs no longer die on contact
might be side effects (we put the player invincibility after mob on damage code)
(always) make it so that when you are immune to harm you can either jump on mobs or you pass through them
(4+ reports before potential fix) bug - crouch and worm hole? -> crouch locked in
@@ -26,9 +23,10 @@ custom now lets you reproduce builds that only occur in game when a mod/gun/fiel
(repeatable almost every time) bug - mines spawn extra mines when fired at thin map wall while jumping
************** TODO **************
extend erase to cancel
mod pilot wave: mini black hole - pull mobs and blocks in with more force
also from farther away
also do damage?