custom run fixes. mod balance

This commit is contained in:
landgreen
2019-12-05 05:31:06 -08:00
parent 3b7e877103
commit 23f953f699
6 changed files with 170 additions and 155 deletions

View File

@@ -15,7 +15,7 @@ const level = {
if (level.levelsCleared === 0) {
// game.difficulty = 6; //for testing to simulate possible mobs spawns
// level.startBuildRun(5)
// b.giveGuns(11)
// b.giveGuns(1)
// mech.fieldUpgrades[2].effect();
// b.giveMod(13)
// spawn.pickList = ["ghoster", "ghoster"]