renamed mech to m

to continue playing after the final boss you need to use testing mode:  "T" -> "U"
renamed mech -> m
This commit is contained in:
landgreen
2021-01-24 08:54:26 -08:00
parent c7822cd1da
commit 21affab7b1
13 changed files with 1725 additions and 1730 deletions

View File

@@ -53,16 +53,16 @@
<audio id="launcher" src="sounds\guns\launcher2.ogg" preload="auto"></audio> -->
<!-- player walk -->
<!-- <audio id="walk1" src="sounds\mech\walk1.ogg" preload="auto"></audio>
<audio id="walk2" src="sounds\mech\walk2.ogg" preload="auto"></audio>
<audio id="walk3" src="sounds\mech\walk3.ogg" preload="auto"></audio>
<audio id="walk4" src="sounds\mech\walk4.ogg" preload="auto"></audio>
<audio id="walk5" src="sounds\mech\walk5.ogg" preload="auto"></audio>
<audio id="walk6" src="sounds\mech\walk6.ogg" preload="auto"></audio>
<audio id="walk7" src="sounds\mech\walk7.ogg" preload="auto"></audio>
<audio id="walk8" src="sounds\mech\walk8.ogg" preload="auto"></audio>
<audio id="walk9" src="sounds\mech\walk9.ogg" preload="auto"></audio>
<audio id="walk10" src="sounds\mech\walk10.ogg" preload="auto"></audio> -->
<!-- <audio id="walk1" src="sounds\m\walk1.ogg" preload="auto"></audio>
<audio id="walk2" src="sounds\m\walk2.ogg" preload="auto"></audio>
<audio id="walk3" src="sounds\m\walk3.ogg" preload="auto"></audio>
<audio id="walk4" src="sounds\m\walk4.ogg" preload="auto"></audio>
<audio id="walk5" src="sounds\m\walk5.ogg" preload="auto"></audio>
<audio id="walk6" src="sounds\m\walk6.ogg" preload="auto"></audio>
<audio id="walk7" src="sounds\m\walk7.ogg" preload="auto"></audio>
<audio id="walk8" src="sounds\m\walk8.ogg" preload="auto"></audio>
<audio id="walk9" src="sounds\m\walk9.ogg" preload="auto"></audio>
<audio id="walk10" src="sounds\m\walk10.ogg" preload="auto"></audio> -->
<!-- player dmg -->
<!-- <audio id="dmg0" src="sounds\dmg\dmg0.ogg" preload="auto"></audio>