renamed mech to m
to continue playing after the final boss you need to use testing mode: "T" -> "U" renamed mech -> m
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20
index.html
20
index.html
@@ -53,16 +53,16 @@
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<audio id="launcher" src="sounds\guns\launcher2.ogg" preload="auto"></audio> -->
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<!-- player walk -->
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<!-- <audio id="walk1" src="sounds\mech\walk1.ogg" preload="auto"></audio>
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<audio id="walk2" src="sounds\mech\walk2.ogg" preload="auto"></audio>
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<audio id="walk3" src="sounds\mech\walk3.ogg" preload="auto"></audio>
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<audio id="walk4" src="sounds\mech\walk4.ogg" preload="auto"></audio>
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<audio id="walk5" src="sounds\mech\walk5.ogg" preload="auto"></audio>
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<audio id="walk6" src="sounds\mech\walk6.ogg" preload="auto"></audio>
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<audio id="walk7" src="sounds\mech\walk7.ogg" preload="auto"></audio>
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<audio id="walk8" src="sounds\mech\walk8.ogg" preload="auto"></audio>
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<audio id="walk9" src="sounds\mech\walk9.ogg" preload="auto"></audio>
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<audio id="walk10" src="sounds\mech\walk10.ogg" preload="auto"></audio> -->
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<!-- <audio id="walk1" src="sounds\m\walk1.ogg" preload="auto"></audio>
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<audio id="walk2" src="sounds\m\walk2.ogg" preload="auto"></audio>
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<audio id="walk3" src="sounds\m\walk3.ogg" preload="auto"></audio>
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<audio id="walk4" src="sounds\m\walk4.ogg" preload="auto"></audio>
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<audio id="walk5" src="sounds\m\walk5.ogg" preload="auto"></audio>
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<audio id="walk6" src="sounds\m\walk6.ogg" preload="auto"></audio>
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<audio id="walk7" src="sounds\m\walk7.ogg" preload="auto"></audio>
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<audio id="walk8" src="sounds\m\walk8.ogg" preload="auto"></audio>
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<audio id="walk9" src="sounds\m\walk9.ogg" preload="auto"></audio>
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<audio id="walk10" src="sounds\m\walk10.ogg" preload="auto"></audio> -->
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<!-- player dmg -->
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<!-- <audio id="dmg0" src="sounds\dmg\dmg0.ogg" preload="auto"></audio>
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