mods for guns and fields have an extra circle in selection menus
This commit is contained in:
10
todo.txt
10
todo.txt
@@ -1,6 +1,8 @@
|
||||
******************************************************** NEXT PATCH ********************************************************
|
||||
|
||||
|
||||
mods for guns and fields have an extra circle in selection menus
|
||||
|
||||
******************************************************** BUGS ********************************************************
|
||||
|
||||
entering custom, after dieing makes all mods look white (not disabled)
|
||||
@@ -36,16 +38,8 @@ mod and mob are too similar
|
||||
|
||||
******************************************************** TODO ********************************************************
|
||||
|
||||
consider making gun color more blue and less dark
|
||||
|
||||
color/highlight field or gun mods in selection menu (or custom)
|
||||
to show that they are special
|
||||
|
||||
mechanic - Your energy regen is only active when field and gun have not been used for 5 seconds.
|
||||
|
||||
divide supercapacitator into 2-3 stacks
|
||||
smaller effect for stack 1, but overall bigger effect at 3
|
||||
|
||||
be able to open up custom mode in the normal game
|
||||
might need to be rebuilt from scratch
|
||||
while in through testing mode?
|
||||
|
||||
Reference in New Issue
Block a user