ruins, level

new level: ruins, let me know about combat and platforming difficulty balance

vanish elements now shrink horizontally
  now colored dark blue to not look like mobs
This commit is contained in:
landgreen
2022-01-01 20:22:00 -08:00
parent 7d1b212c8a
commit 1ef77b7971
5 changed files with 200 additions and 81 deletions

View File

@@ -5161,7 +5161,7 @@ const spawn = {
spawn = "striker",
nodes = Math.min(2 + Math.ceil(Math.random() * (simulation.difficulty + 2)), 8),
//Math.ceil(Math.random() * 3) + Math.min(4,Math.ceil(simulation.difficulty/2)),
radius = Math.ceil(Math.random() * 10) + 17, // radius of each node mob
radius = Math.ceil(Math.random() * 10) + 18, // radius of each node mob
sideLength = Math.ceil(Math.random() * 100) + 70, // distance between each node mob
stiffness = Math.random() * 0.03 + 0.005
) {