ruins, level

new level: ruins, let me know about combat and platforming difficulty balance

vanish elements now shrink horizontally
  now colored dark blue to not look like mobs
This commit is contained in:
landgreen
2022-01-01 20:22:00 -08:00
parent 7d1b212c8a
commit 1ef77b7971
5 changed files with 200 additions and 81 deletions

View File

@@ -1243,9 +1243,9 @@ const simulation = {
if (e.which === 2) {
if (level.isProcedural) {
simulation.outputMapString(`spawn.randomMob(x+${x}, y+${y},0.5);`);
simulation.outputMapString(`spawn.randomMob(x+${x}, y+${y}, 0);`);
} else {
simulation.outputMapString(`spawn.randomMob(${x}, ${y},0.5);`);
simulation.outputMapString(`spawn.randomMob(${x}, ${y}, 0);`);
}
} else if (simulation.mouseInGame.x > simulation.constructMouseDownPosition.x && simulation.mouseInGame.y > simulation.constructMouseDownPosition.y) { //make sure that the width and height are positive