ruins, level
new level: ruins, let me know about combat and platforming difficulty balance vanish elements now shrink horizontally now colored dark blue to not look like mobs
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@@ -1243,9 +1243,9 @@ const simulation = {
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if (e.which === 2) {
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if (level.isProcedural) {
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simulation.outputMapString(`spawn.randomMob(x+${x}, y+${y},0.5);`);
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simulation.outputMapString(`spawn.randomMob(x+${x}, y+${y}, 0);`);
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} else {
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simulation.outputMapString(`spawn.randomMob(${x}, ${y},0.5);`);
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simulation.outputMapString(`spawn.randomMob(${x}, ${y}, 0);`);
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}
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} else if (simulation.mouseInGame.x > simulation.constructMouseDownPosition.x && simulation.mouseInGame.y > simulation.constructMouseDownPosition.y) { //make sure that the width and height are positive
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