cantilever
new community level cantilever extended tech sorting to experiment acetone peroxide does 40->33% more explosion harm to player fleas can do up to 30% more damage before they despawn
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@@ -5432,7 +5432,7 @@ const tech = {
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},
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{
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name: "acetone peroxide",
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description: "<strong>+70%</strong> <strong class='color-e'>explosive</strong> <strong>radius</strong><br><strong>–40%</strong> <strong class='color-e'>explosive</strong> <strong class='color-defense'>defense</strong>",
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description: "<strong>+70%</strong> <strong class='color-e'>explosive</strong> <strong>radius</strong><br><strong>–33%</strong> <strong class='color-e'>explosive</strong> <strong class='color-defense'>defense</strong>",
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isGunTech: true,
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maxCount: 1,
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count: 0,
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@@ -10413,7 +10413,6 @@ const tech = {
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maxCount: 1,
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count: 0,
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frequency: 0,
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isSkin: true,
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isJunk: true,
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isNonRefundable: true,
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allowed() {
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@@ -10434,7 +10433,6 @@ const tech = {
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maxCount: 1,
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count: 0,
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frequency: 0,
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isSkin: true,
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isJunk: true,
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allowed() {
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return !m.isShipMode
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@@ -10453,7 +10451,6 @@ const tech = {
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maxCount: 1,
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count: 0,
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frequency: 0,
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isSkin: true,
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isJunk: true,
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allowed() {
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return !m.isShipMode
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@@ -10472,7 +10469,6 @@ const tech = {
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maxCount: 1,
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count: 0,
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frequency: 0,
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isSkin: true,
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isJunk: true,
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allowed() {
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return !m.isShipMode
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@@ -10491,7 +10487,6 @@ const tech = {
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maxCount: 1,
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count: 0,
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frequency: 0,
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isSkin: true,
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isJunk: true,
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allowed() {
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return true
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@@ -10510,7 +10505,6 @@ const tech = {
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maxCount: 1,
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count: 0,
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frequency: 0,
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isSkin: true,
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isNonRefundable: true,
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isJunk: true,
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allowed() {
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