From 1d480d82431833d7d3c31bcb3213147e48ccd975 Mon Sep 17 00:00:00 2001 From: landgreen Date: Fri, 6 Sep 2019 06:00:19 -0700 Subject: [PATCH] wording --- js/level.js | 2 +- js/powerups.js | 9 ++++++++- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/js/level.js b/js/level.js index 458f00d..6ca2c77 100644 --- a/js/level.js +++ b/js/level.js @@ -223,7 +223,7 @@ const level = { game.makeTextLog( // "



right mouse / space bar:
pick up things
", - "right mouse / space bar: pick up things", + "Use right mouse or space bar to pick up things.", Infinity ); level.fill.push({ diff --git a/js/powerups.js b/js/powerups.js index 0bf2b69..8f1e843 100644 --- a/js/powerups.js +++ b/js/powerups.js @@ -106,9 +106,16 @@ const powerUps = { b.activeGun = newGun //if no active gun switch to new gun game.makeTextLog( // "



left mouse: fire weapon
", - "left mouse: fire weapon", + "Use left mouse to fire weapon.", Infinity ); + } + if (b.inventory.length === 1) { + game.makeTextLog( + // "
new gun: " + b.guns[newGun].name + "
E / Q", + "
new gun: " + b.guns[newGun].name + "

Use Q, E, or mouse wheel to change weapons.", + 360 + ); } else { game.makeTextLog( // "
new gun: " + b.guns[newGun].name + "
E / Q",