added rewards for level completion
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@@ -65,7 +65,7 @@ const mech = {
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light: 100,
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},
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setFillColors() {
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console.log(mech.color)
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// console.log(mech.color)
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this.fillColor = `hsl(${mech.color.hue},${mech.color.sat}%,${mech.color.light}%)`
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this.fillColorDark = `hsl(${mech.color.hue},${mech.color.sat}%,${mech.color.light-20}%)`
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},
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