Lenz's law

tech: Lenz's law -perfect diamagnetism field stays when you aren't holding field
tech: Zeno's paradox - every 5s lose 10% of your current health, but get 84% harm reduction
This commit is contained in:
landgreen
2021-07-30 09:47:50 -07:00
parent c7c837672e
commit 1a5071cf06
7 changed files with 212 additions and 70 deletions

View File

@@ -14,7 +14,8 @@ const level = {
// simulation.enableConstructMode() //used to build maps in testing mode
// level.difficultyIncrease(30) //30 is near max on hard //60 is near max on why
// simulation.isHorizontalFlipped = true
// m.setField("wormhole")
// tech.isFieldFree = true
// m.setField("perfect diamagnetism")
// b.giveGuns("shotgun")
// tech.isNeedleShot = true
// tech.isIceShot = true
@@ -2270,14 +2271,12 @@ const level = {
spawn.mapRect(5300, -275, 50, 175);
spawn.mapRect(5050, -100, 50, 150);
spawn.mapRect(4850, -275, 50, 175);
// spawn.starter(1900, -500, 200) //big boy
spawn.starter(1900, -500, 200) //big boy
// spawn.growBossCulture(1900, -500)
// spawn.blinkBoss(1900, -500)
// spawn.snakeBoss(1900, -500)
// spawn.grenadierBoss(1900, -500)
spawn.sneaker(1900, -500)
// spawn.sneaker(1900, -500)
// spawn.historyBoss(1200, -500)
// spawn.laserTargetingBoss(1600, -400)
// spawn.focuser(1600, -500)