can fire while some fields are active
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@@ -13,9 +13,10 @@ const level = {
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start() {
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if (game.levelsCleared === 0) {
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// game.levelsCleared = 5; //for testing to simulate possible mobs spawns
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// b.giveGuns(1) // set a starting gun for testing
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// b.giveGuns("all", 1000)
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// mech.fieldUpgrades[1]() //give a field power up for testing
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// b.giveGuns(3) // set a starting gun for testing
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// mech.fieldUpgrades[1](); //give a field power up for testing
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// b.mods[6](); //give specific mod
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this.intro(); //starting level
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// this.testingMap();
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