superduper balls, why balance, laser mob nerf

This commit is contained in:
landgreen
2020-02-07 06:05:53 -08:00
parent d3b469a7af
commit 15d8d8f34b
5 changed files with 56 additions and 35 deletions

View File

@@ -2,12 +2,16 @@
/* TODO: *******************************************
*****************************************************
phase decoherence energy drain is proportional to player speed
add recursive mod counts to pause screen
key required to open the exit to some levels
must hold key like a block
could the key be any block?
css transition for pause menu
mod: bullets neutralize forward mob velocity on hit
boss: bacteria boss, duplicates when player is in range
mod: remove all guns from the game, but double health, shields, and damage
mod: like Born rule, but for guns
@@ -18,13 +22,6 @@ field that pushes everything back, and can destroy smaller blocks
mod: make player invisible when...
use the flag from phase field
mod: ground stomp on enterLand()
immunity to falling damage
triggers when you press down
maybe rewrite the function to look for down key
with added down speed
spawn spores
field: a larger radius that attracted enemies
still deflected them near the robot
convert the health of mobs into energy when they are being attracted