restitution doesn't work with pilot wave
pilot wave energy is back to it's old energy settings tech: restitution - now only triggers power ups from blocks thrown by the player (this makes pilot wave and naturally falling blocks not spawn power ups. flywheel will work if a block was thrown in the last 3 seconds) standing wave harmonic has reduced blocking recoil
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@@ -15,12 +15,12 @@ const level = {
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// level.difficultyIncrease(30)
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// simulation.zoomScale = 1000;
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// simulation.setZoom();
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m.setField("pilot wave")
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// m.setField("pilot wave")
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// b.giveGuns("wave beam")
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// b.giveGuns("laser")
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// tech.isExplodeRadio = true
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// tech.giveTech("pulse")
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tech.giveTech("potential well")
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// tech.giveTech("potential well")
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// for (let i = 0; i < 3; i++) tech.giveTech("packet length")
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// for (let i = 0; i < 3; i++) tech.giveTech("propagation")
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// for (let i = 0; i < 3; i++) tech.giveTech("bound state")
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