black hole boss balance
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@@ -32,11 +32,9 @@ const powerUps = {
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} else {
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mech.fieldUpgrades[this.mode](); //set a predetermined power up
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}
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if (previousMode !== 0) { //pop the old field out in case player wants to swap back
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// mech.fieldMeter = 0 //drop field meter to zero to prevent automatic pickup
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mech.fieldCDcycle = game.cycle + 60; //trigger fieldCD to stop power up grab automatic pick up of spawn
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powerUps.spawn(mech.pos.x, mech.pos.y, "field", false, previousMode);
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powerUps.spawn(mech.pos.x, mech.pos.y - 15, "field", false, previousMode);
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}
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}
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},
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