blockBoss

blockBoss: new boss based on work by TheShwarma
  (3x chance to randomly see blockBoss until next patch)
  it's over powered, I'll probably nerf it next patch, but I want to get some feedback first on how to nerf it
  hint: if you kill the boss all the mobBlocks turn back into blocks

very very small blocks are slightly limited in how fast they can be thrown
  they were moving so fast they would miss their target sometimes

tech: energy conservation gives 5% energy back (was 6%)
tech: arsenal requires at least 3 guns in your inventory
tech: active cooling requires at least 2 guns in your inventory

several bug fixes
This commit is contained in:
landgreen
2021-08-31 05:54:37 -07:00
parent 1f471cf941
commit 13cc190211
11 changed files with 271 additions and 132 deletions

View File

@@ -1,26 +1,40 @@
******************************************************** NEXT PATCH **************************************************
orbs replaces some power up text descriptions
blockBoss: new boss based on work by TheShwarma
(3x chance to randomly see blockBoss until next patch)
it's over powered, I'll probably nerf it next patch, but I want to get some feedback first on how to nerf it
hint: if you kill the boss all the mobBlocks turn back into blocks
player damage taken is increased by 1%
finalBoss ramps up the mob spawns more slowly, making lower damage high survival builds more effective on the finalBoss
5% laser damage increase
15% mine fire rate reduction
very very small blocks are slightly limited in how fast they can be thrown
they were moving so fast they would miss their target sometimes
ctx.clip() is back for metamaterial cloaking field
it wasn't the source of the lag, firefox is just slow on my work computer
tech: buckling was disallowed, but I fixed it so you can get the tech again
tech: energy conservation gives 5% energy back (was 6%)
tech: arsenal requires at least 3 guns in your inventory
tech: active cooling requires at least 2 guns in your inventory
several bug fixes
******************************************************** TODO ********************************************************
fix simulation.CDScale // it's always zero so it does nothing
some mobs can't see player...
3 laser boss isn't rotating...
it's always null
you shouldn't of removes lookFrequency scale var...
tech remove all JUNK tech
but you can't research
maybe spend research
tech missiles - move faster and more accurately, turn sharper
also some other bonus:
damage? or size which is basically damage
experiment and understand vibe more obvious
mostly in early game or first time players
slow down throw speed for very small blocks a bit
necrophage isn't working.....
work on necroBoss from TheShwarma
work on blockBoss from TheShwarma
make spawned blocks in the direction of the player
make it search the level for blocks, but also kinda avoid the player