added local storage,

This commit is contained in:
landgreen
2019-12-30 18:53:46 -08:00
parent 2073ae2279
commit 0ffafd5c31
4 changed files with 57 additions and 17 deletions

View File

@@ -439,7 +439,7 @@ const mech = {
},
defaultFPSCycle: 0, //tracks when to return to normal fps
damage(dmg) {
if (b.isModMonogamy && b.inventory[0] === b.activeGun) {
if (b.isModEntanglement && b.inventory[0] === b.activeGun) {
for (let i = 0, len = b.inventory.length; i < len; i++) {
dmg *= 0.93
}
@@ -735,16 +735,16 @@ const mech = {
}
},
holding() {
// if (mech.holdingTarget) {
mech.fieldMeter -= mech.fieldRegen;
if (mech.fieldMeter < 0) mech.fieldMeter = 0;
Matter.Body.setPosition(mech.holdingTarget, {
x: mech.pos.x + 70 * Math.cos(mech.angle),
y: mech.pos.y + 70 * Math.sin(mech.angle)
});
Matter.Body.setVelocity(mech.holdingTarget, player.velocity);
Matter.Body.rotate(mech.holdingTarget, 0.01 / mech.holdingTarget.mass); //gently spin the block
// }
if (mech.holdingTarget) {
mech.fieldMeter -= mech.fieldRegen;
if (mech.fieldMeter < 0) mech.fieldMeter = 0;
Matter.Body.setPosition(mech.holdingTarget, {
x: mech.pos.x + 70 * Math.cos(mech.angle),
y: mech.pos.y + 70 * Math.sin(mech.angle)
});
Matter.Body.setVelocity(mech.holdingTarget, player.velocity);
Matter.Body.rotate(mech.holdingTarget, 0.01 / mech.holdingTarget.mass); //gently spin the block
}
},
throw () {
if ((keys[32] || game.mouseDownRight)) {