missile mod, and missile field
This commit is contained in:
@@ -14,9 +14,9 @@ const level = {
|
||||
start() {
|
||||
if (level.levelsCleared === 0) {
|
||||
// level.difficultyIncrease(9)
|
||||
// b.giveGuns("rail gun")
|
||||
// mech.setField("nano-scale manufacturing")
|
||||
// b.giveMod("fléchettes multishot");
|
||||
// b.giveGuns("missiles")
|
||||
// mech.setField("negative mass field")
|
||||
// b.giveMod("self-replication");
|
||||
|
||||
level.intro(); //starting level
|
||||
// level.testingMap();
|
||||
|
||||
Reference in New Issue
Block a user