mob: slasher

new mob: slasher - it's basically a jedi

harpoon: +33% damage, +33% delay after firing
time dilation reverted 50% -> 0% collision harm reduction
time dilation can no longer get tech: symbiosis
nano-scale: can access tokamak and discrete optimization
cache: 11x -> 13x ammo

bug fixes
This commit is contained in:
landgreen
2021-10-03 07:08:22 -07:00
parent 62b9d974b4
commit 0d2c673aec
11 changed files with 272 additions and 104 deletions

View File

@@ -1,14 +1,30 @@
******************************************************** NEXT PATCH **************************************************
blackhole mobs can no longer see past stealth
adding dup chance has graphics now
new mob: slasher - it's basically a jedi
harpoon: +33% damage, +33% delay after firing
time dilation reverted 50% -> 0% collision harm reduction
time dilation can no longer get tech: symbiosis
nano-scale: can access tokamak and discrete optimization
cache: 11x -> 13x ammo
bug fixes
******************************************************** TODO ********************************************************
how to make only killing mobs more viable:
reduce damage from mobs that are asleep or unaware of the player when you touch them?
slasher compute fastest direction to rotate towards player
cross product
death animation ideas:
redraw game in strange ways, to show that it's a simulation (for example the testing mode is a strange redraw of map)
stroke only, but connect all vertices together, no moveTo
draw dots at all the vertices
be nice if block throwing had a projected path
slasher mob: extends a thin radial line, then spins around and damages player if in circle around mob
do short length laser damage
doesn't have to be a full spin
JUNK tech: planetesimals game inside n-gon
https://codepen.io/lilgreenland/pen/jrMvaB?editors=0010
@@ -63,10 +79,6 @@ Pilot wave tech
Grouping blocks will merge them into a massive ball
Size, density is determined by total mass
make another boss with a tail
but the tail is made of interesting mobs
stabbers maybe
suckers maybe
make experiment and understand vibe more obvious
mostly in early game or first time players
@@ -76,8 +88,6 @@ look into 360 wave beam lag
aoe effect pushes mobs away, then rapidly pulls them in
for mines?
tech: shrapnel - nails have an larger randomized 3 point shape triangle shape and they do more damage
mob: spawning seekers on death
drones can combine with other drones to get bigger?