working on wave beam balance
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@@ -330,9 +330,9 @@ const mech = {
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//find what mods I don't have
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let options = [];
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for (let i = 0, len = b.mods.length; i < len; i++) {
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//can't get quantum immortality or multiverse
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if (b.mods[i].name !== "quantum immortality" &&
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b.mods[i].name !== "Born rule" &&
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b.mods[i].name !== "leveraged investment" &&
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b.mods[i].count < b.mods[i].maxCount) options.push(i);
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}
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//add a new mod
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@@ -659,7 +659,7 @@ const mech = {
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mech.fieldThreshold = Math.cos(mech.fieldArc * Math.PI)
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},
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setHoldDefaults() {
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mech.fieldMeter = mech.fieldEnergyMax;
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if (mech.fieldMeter < mech.fieldEnergyMax) mech.fieldMeter = mech.fieldEnergyMax;
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mech.fieldRegen = 0.001;
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mech.fieldFire = false;
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mech.fieldCDcycle = 0;
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