working on wave beam balance
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@@ -14,7 +14,7 @@ const level = {
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start() {
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if (level.levelsCleared === 0) {
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// level.difficultyIncrease(5)
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// b.giveGuns("laser")
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b.giveGuns("wave beam")
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// mech.setField("phase decoherence field")
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// b.giveMod("mass-energy equivalence");
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