custom url bug fix
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@@ -421,7 +421,7 @@ const level = {
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const balance2 = level.spinner(2605, 500, 390, 25, 0.005) //falling
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const balance3 = level.spinner(2608, 1900, 584, 25, 0.005) //falling
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const balance4 = level.spinner(9300, 2205, 25, 380, 0.001) //exit
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console.log(balance1)
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level.custom = () => {
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button.query();
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button.draw();
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@@ -1789,7 +1789,7 @@ const level = {
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// spawn.mapRect(-1950, -400, 100, 25);
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spawn.mapRect(-3150, 50, 775, 100);
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spawn.mapRect(-2600, -250, 775, 100);
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spawn.bodyRect(-1350, -200, 200, 200, 1, spawn.propsSlide); //weight
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spawn.bodyRect(-1350, -100, 100, 100, 1, spawn.propsSlide); //weight
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spawn.bodyRect(-1800, 0, 300, 100, 1, spawn.propsHoist); //hoist
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cons[cons.length] = Constraint.create({
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pointA: {
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@@ -1801,7 +1801,7 @@ const level = {
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length: 1
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});
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spawn.bodyRect(400, 400, 200, 200, 1, spawn.propsSlide); //weight
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spawn.bodyRect(400, 500, 100, 100, 1, spawn.propsSlide); //weight
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spawn.bodyRect(800, 600, 300, 100, 1, spawn.propsHoist); //hoist
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cons[cons.length] = Constraint.create({
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pointA: {
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