pause menu on selection
you can see your build while in the power up selection menu balance - metamaterial cloaking field gives 111% more damage (up from 66%) mod: Newton's 1st law - harm reduction when moving fast (thanks NoHaxJustPi) mod: Newton's 2nd law - damage increase while moving fast
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@@ -177,11 +177,10 @@ const build = {
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}
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},
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pauseGrid() {
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let text = `
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<div class="pause-grid-module">
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<span style="font-size:1.5em;font-weight: 600;">PAUSED</span> press P to resume
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</div>
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<div class="pause-grid-module" style = "font-size: 13px;line-height: 120%;padding: 5px;">
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let text = ""
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if (!game.isChoosing) text += `<div class="pause-grid-module">
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<span style="font-size:1.5em;font-weight: 600;">PAUSED</span> press P to resume</div>
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<div class="pause-grid-module" style = "font-size: 13px;line-height: 120%;padding: 5px;">
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<strong class='color-d'>damage</strong> increase: ${((mod.damageFromMods()-1)*100).toFixed(0)}%
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<br><strong class='color-harm'>harm</strong> reduction: ${((1-mech.harmReduction())*100).toFixed(0)}%
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<br><strong>fire delay</strong> decrease: ${((1-b.fireCD)*100).toFixed(0)}%
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