pause menu on selection

you can see your build while in the power up selection menu
balance - metamaterial cloaking field gives 111% more damage (up from 66%)

mod: Newton's 1st law - harm reduction when moving fast (thanks NoHaxJustPi)
mod: Newton's 2nd law - damage increase while moving fast
This commit is contained in:
landgreen
2020-11-25 05:00:09 -08:00
parent 313a9f861f
commit 0c319d3049
7 changed files with 82 additions and 49 deletions

View File

@@ -177,11 +177,10 @@ const build = {
}
},
pauseGrid() {
let text = `
<div class="pause-grid-module">
<span style="font-size:1.5em;font-weight: 600;">PAUSED</span> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; press P to resume
</div>
<div class="pause-grid-module" style = "font-size: 13px;line-height: 120%;padding: 5px;">
let text = ""
if (!game.isChoosing) text += `<div class="pause-grid-module">
<span style="font-size:1.5em;font-weight: 600;">PAUSED</span> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; press P to resume</div>
<div class="pause-grid-module" style = "font-size: 13px;line-height: 120%;padding: 5px;">
<strong class='color-d'>damage</strong> increase: ${((mod.damageFromMods()-1)*100).toFixed(0)}%
<br><strong class='color-harm'>harm</strong> reduction: ${((1-mech.harmReduction())*100).toFixed(0)}%
<br><strong>fire delay</strong> decrease: ${((1-b.fireCD)*100).toFixed(0)}%