minimal HUD

setting - minimal HUD
  remove: defense bar, damage bar, tech, in game console

improved text clarity on coupling
removed tech decoupling

added cloaking and sneak attack graphics
  also, the 50% defense when cloaked is now clear from the defense bar
ternary 44->83% damage but requires current gun to have ammo/3 (was any gun)
wormhole invariant: uses much less energy to pause time
standing wave has less recoil when blocking

new images
bug fixes
This commit is contained in:
landgreen
2023-04-26 19:36:33 -07:00
parent 1b23dec950
commit 0b728fb02c
25 changed files with 759 additions and 606 deletions

View File

@@ -9,6 +9,7 @@ body {
margin: 0;
overflow: hidden;
cursor: auto;
transition: background-color 0.2s ease-in-out;
}
canvas {
@@ -183,6 +184,9 @@ summary {
scrollbar-width: none;
}
.choose-grid-no-images {
border-radius: 8px;
border: 10px solid #444;
@@ -219,6 +223,9 @@ summary {
line-height: 160%;
background-color: var(--card-color);
font-size: 0.75em;
/* transform-style: preserve-3d;
transition: transform 2s;
transform: rotateX(180deg); */
}
.choose-grid-module:hover {