scroll tech when choosing tech
you can scroll through the tech and gun menus while selecting power ups added another classic n-gon option in settings tech: options exchange - canceling tech,gun,field has a 90% chance for a reroll stabber mobs now stab 15% shorter distance, but they can stab more often weak interaction gives 5->10 max energy per unused power up bug fixes
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@@ -631,6 +631,17 @@ const simulation = {
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document.getElementById("splash").style.display = "none"; //hides the element that spawned the function
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document.getElementById("dmg").style.display = "inline";
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document.getElementById("health-bg").style.display = "inline";
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document.getElementById("tech").style.display = "inline"
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document.getElementById("guns").style.display = "inline"
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document.getElementById("field").style.display = "inline"
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document.getElementById("health").style.display = "inline"
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document.getElementById("health-bg").style.display = "inline"
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// document.body.style.overflow = "hidden"
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document.getElementById("pause-grid-left").style.display = "none"
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document.getElementById("pause-grid-right").style.display = "none"
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document.getElementById("pause-grid-right").style.opacity = "1"
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document.getElementById("pause-grid-left").style.opacity = "1"
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ctx.globalCompositeOperation = "source-over"
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ctx.shadowBlur = 0;
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// ctx.shadowColor = '#000';
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@@ -816,6 +827,9 @@ const simulation = {
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let holdTarget = (m.holdingTarget) ? m.holdingTarget : undefined //if player is holding something this remembers it before it gets deleted
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tech.deathSpawnsFromBoss = 0;
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simulation.fallHeight = 3000;
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document.body.style.backgroundColor = "#eee" //"#d8dadf";
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color.map = "#444";
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m.fireCDcycle = 0
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m.drop();
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m.hole.isOn = false;
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