retrocausality
time dilation tech: retrocausality - instead of pausing time your field rewinds time, including your health
this tech replaces replaces CPT gun
works well with tech: causality bots and grenades
wormhole
activated on mouse up
draw an outline of the wormhole to show if can work at your mouse location
adiabatic healing: adds 5% JUNK in addition to 100% better heals
several tech pool frequencies have been adjusted to roughly this rule:
no requirements: 1x chance
requirements: 2x chance
(most gun and field tech)
strict requirements: 3x chance or higher
bug fixes
This commit is contained in:
41
todo.txt
41
todo.txt
@@ -1,20 +1,32 @@
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******************************************************** NEXT PATCH **************************************************
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field tech balance:
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pilot wave has access to more field tech: time crystals, WIMPs, no-cloning
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time dilation: can get symbiosis
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flux pinning: 2s -> 4s stun on blocking
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zero point energy: 74 energy -> 100 energy
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tessellation: 4->2 research cost
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bremsstrahlung: 33% more damage
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triple point: 50% more ice
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time dilation tech: retrocausality - instead of pausing time your field rewinds time, including your health
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this tech replaces replaces CPT gun
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works well with tech: causality bots and grenades
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bug fixes
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wormhole
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activated on mouse up
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draw an outline of the wormhole to show if can work at your mouse location
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adiabatic healing: adds 5% JUNK in addition to 100% better heals
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several tech pool frequencies have been adjusted to roughly this rule:
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no requirements: 1x chance
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requirements: 2x chance
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(most gun and field tech)
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strict requirements: 3x chance or higher
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bug fixes
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******************************************************** TODO ********************************************************
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tech perfect diamagnetism - holding the field makes the field slowly travel forward
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could be base effect
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make causality bots and bombs work with retrocausality
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tech: after bullets hit a mob, the mob takes 1% more damage
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this.damageReduction *= 1.01
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make CPT gun a tech for time dilation field
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tech: CPT - time dilation field rewinds your health velocity and position
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bug - death while paused crashes game?
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@@ -53,13 +65,6 @@ be nice if block throwing had a projected path
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JUNK tech: planetesimals game inside n-gon
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https://codepen.io/lilgreenland/pen/jrMvaB?editors=0010
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on mouse down wormhole shows a possible wormhole
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on mouse up the wormhole becomes real
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make the player get a buff after using wormhole
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while energy lasts: drain energy and give damage buff
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using wormhole makes you immune to harm and drains energy until you run out
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disable incoming energy, by saving current energy and just setting energy in the next cycle to be lower then the saved value
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Pilot wave tech
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Energy use is increased, but you can now shape blocks using pressure
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Grouping blocks will merge them into a massive ball
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