portal level work in progress

This commit is contained in:
landgreen
2020-07-18 11:37:37 -07:00
parent c63d0ac5f0
commit 08e09b59c4
8 changed files with 552 additions and 217 deletions

View File

@@ -1,8 +1,18 @@
determinism mod no longer lets you cancel power ups
rerolls now spawn at about 1 per level
mod: frame dragging - rail gun doesn't drain energy, and slows time while charging
mod: high caliber - minigun bullets are bigger, but fire slower
************** TODO - n-gon **************
using a reroll gives you, a heal or ammo
level boss: boss that dies and comes back to life but with one less side until it hits 3 sides
change color too (hsl)
boss shrinks and moves faster after each death
mechanic: lose max health instead of taking fatal damage
map: laboratory
rooms with switches that change physics
gravity room
@@ -10,10 +20,17 @@ map: laboratory
laser room
radiation room
map: observatory
button controls rotation of telescope
laser beam shoots out of telescope
button opens the dome
map: prison
doors linked to buttons
mobs inside the doors?
map: airport
button: blocks that are on the button at an angle will slowly slide off the button
maybe just avoid long blocks near the button?
maybe actively hold the button in place?
@@ -42,12 +59,6 @@ field that pushes blocks and mobs away
mod - AoE radiation might work when the effect ends
or maybe just anytime another mob is near
medium caliber gun in between minigun and rail gun
mod: electricity damages mobs that get near the bullet
get ammo back if it hits mobs
ammo returns to you if it misses
bullets have a gentle arc?
mob that flashes the player (makes the graphics not update for a couple seconds)
mod - do 50% more damage in close, but 50% less at a distance