game balance - foam,harmonic field, laser mob

This commit is contained in:
landgreen
2019-12-20 06:15:32 -08:00
parent 48819459da
commit 0855064363
5 changed files with 32 additions and 51 deletions

View File

@@ -362,9 +362,9 @@ const mobs = {
// hitting player
if (best.who === player) {
if (b.isModTempResist) {
dmg = 0.0008 * game.dmgScale;
dmg = 0.0004 * game.dmgScale;
} else {
dmg = 0.004 * game.dmgScale;
dmg = 0.002 * game.dmgScale;
}
mech.damage(dmg);