new level boss

This commit is contained in:
landgreen
2020-08-03 16:28:36 -07:00
parent c08a93416d
commit 07f77e41a5
12 changed files with 366 additions and 352 deletions

View File

@@ -357,9 +357,6 @@ if (localSettings) {
// game.isBodyDamage = localSettings.isBodyDamage
// document.getElementById("body-damage").checked = localSettings.isBodyDamage
game.isEasyToAimMode = localSettings.isEasyToAimMode
document.getElementById("track-pad-mode").checked = localSettings.isEasyToAimMode
game.isCommunityMaps = localSettings.isCommunityMaps
document.getElementById("community-maps").checked = localSettings.isCommunityMaps
@@ -374,17 +371,12 @@ if (localSettings) {
document.getElementById("fps-select").value = localSettings.fpsCapDefault
} else {
localSettings = {
// isBodyDamage: true,
isEasyToAimMode: false,
isCommunityMaps: false,
difficultyMode: '1',
fpsCapDefault: 'max',
};
localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage
// document.getElementById("body-damage").checked = localSettings.isBodyDamage
document.getElementById("track-pad-mode").checked = localSettings.isEasyToAimMode
game.isEasyToAimMode = localSettings.isEasyToAimMode
document.getElementById("community-maps").checked = localSettings.isEasyToAimMode
document.getElementById("community-maps").checked = localSettings.isCommunityMaps
game.isCommunityMaps = localSettings.isCommunityMaps
document.getElementById("difficulty-select").value = localSettings.difficultyMode
document.getElementById("fps-select").value = localSettings.fpsCapDefault
@@ -510,18 +502,6 @@ document.getElementById("fps-select").addEventListener("input", () => {
localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage
});
// document.getElementById("body-damage").addEventListener("input", () => {
// game.isBodyDamage = document.getElementById("body-damage").checked
// localSettings.isBodyDamage = game.isBodyDamage
// localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage
// });
document.getElementById("track-pad-mode").addEventListener("input", () => {
game.isEasyToAimMode = document.getElementById("track-pad-mode").checked
localSettings.isEasyToAimMode = game.isEasyToAimMode
localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage
});
document.getElementById("community-maps").addEventListener("input", () => {
game.isCommunityMaps = document.getElementById("community-maps").checked
localSettings.isCommunityMaps = game.isCommunityMaps