wave beam

some wave beam bug fixes and balance

tech: stationary action - slower wave beam but more damage
This commit is contained in:
landgreen
2021-05-02 05:22:54 -07:00
parent 63832cd137
commit 04f29052a9
5 changed files with 41 additions and 58 deletions

View File

@@ -20,11 +20,11 @@ const level = {
// b.giveGuns("laser")
// tech.isExplodeRadio = true
// for (let i = 0; i < 9; i++) tech.giveTech("auto-loading heuristics")
// for (let i = 0; i < 2; i++) tech.giveTech("bound state")
// for (let i = 0; i < 9; i++) tech.giveTech("bound state")
// for (let i = 0; i < 9; i++) tech.giveTech("jabbering")
// tech.giveTech("phase velocity")
// tech.giveTech("imaginary number")
// tech.giveTech("Bayesian statistics")
// tech.giveTech("imaginary")
// for (let i = 0; i < 9; i++) tech.giveTech("stationary action")
// tech.isExplodeRadio = true;
// tech.isMineSentry = true