restitution

several new junk tech

unified field theory: now cycles fields after you click the field box when paused

tech: restitution - mobs killed by blocks spawn power ups
tech: inelastic collision - 60% harm reduction when holding a block
This commit is contained in:
landgreen
2021-02-09 05:46:43 -08:00
parent dc94bf871d
commit 045039171e
11 changed files with 201 additions and 75 deletions

View File

@@ -20,7 +20,8 @@ const level = {
// tech.isExplodeRadio = true
// for (let i = 0; i < 1; i++) tech.giveTech("dynamo-bot")
// tech.giveTech("supercritical fission")
// tech.giveTech("irradiated nails")
// tech.giveTech("CPT reversal")
// tech.giveTech("causality bombs")
// tech.giveTech("cardinality")
// tech.giveTech("Bayesian statistics")
// tech.isExplodeRadio = true;
@@ -30,6 +31,7 @@ const level = {
// tech.giveTech("missile-bot")
// tech.giveTech("nail-bot")
// for (let i = 0; i < 15; i++) tech.giveTech("plasma jet")
// tech.isBlockPowerUps = true;
level.intro(); //starting level
// level.testing(); //not in rotation
@@ -1052,7 +1054,8 @@ const level = {
// spawn.boost(1500, 0, 900);
// spawn.starter(1900, -500, 200) //big boy
spawn.historyBoss(1900, -500)
spawn.starter(1900, -500)
// spawn.historyBoss(1900, -500)
// spawn.sneaker(2900, -500)
// spawn.launcherBoss(1200, -500)
// spawn.laserTargetingBoss(1600, -400)