seePlayerByHistory

blinkBoss - teleports after you, drops grenades after each teleport
sneaker (the stealthy black pentagons) - decloaks slower, moves slower, is smaller, has more health

some mobs can now sense you by "smelling" where you were
  they check for a clear line of sight with your last 10 seconds of history
  snakeBoss, blinkBoss, sneaker

extra bosses no longer spawn on final level
beating the final boss clears mobs that spawn after a mob dies, like powerUpBoss

phonon and isotropic radiator range reduced about 10%
This commit is contained in:
landgreen
2021-07-27 19:52:01 -07:00
parent 3977b44ec7
commit 030824ed5d
9 changed files with 249 additions and 156 deletions

View File

@@ -1,16 +1,12 @@
******************************************************** NEXT PATCH ********************************************************
shotgun balance
ice-shot: less spread, higher damage, more crystals
needle-shot: more needles, higher damage, less spread
foam-shot: 1 more bubble
power up selection and pause menu elements scroll individually now
it looks great on my computer, but different operating systems and browsers are unpredictable
let me know if text is hidden or if it doesn't scroll for you and what OS and browser you're on
******************************************************** TODO ********************************************************
block shattering
get code from planetesimals
https://codepen.io/lilgreenland/pen/jrMvaB?editors=0010
mob that grows or gets a shield when player is near
and charges when player is near
charge triggers an escape mode
@@ -174,10 +170,6 @@ movement fluidity
wall grab?
maybe remove falling damage and block damage?
redblobgames.com/articles/visibility
https://github.com/Silverwolf90/2d-visibility/tree/master/src
could apply to explosions, neutron bomb, player LOS
have a mob apply a positive status effect on other mobs,
heal?
make it yellow
@@ -198,6 +190,7 @@ n-gon outreach ideas
blocks on buttons teleport into the button endlessly if they are being slowly floated away
maybe add a cooldown?
can't reproduce
ants marching outline doesn't sync right on safari anymore.
@@ -340,13 +333,6 @@ mob: molecule shapes - 2 separate mobs joined by a bond
spin when attacking player?
increase constraint length when attacking
mob vision: look at player history
build a new type of attraction for mobs
if mobs can't see player, they check to see if they can see where the player was in the history
if mobs can't see player, they could check to see if they can find player in the past
https://abitawake.com/news/articles/enemy-ai-chasing-a-player-without-navigation2d-or-a-star-pathfinding
write find in spawn undo exploder, but commented out
Mob: "Tentacle": Sits on wall. Is a black blob. When you get near it, reaches out and grabs you, similar to wires. Does not deal damage.
maybe it could be immune to damage? but it is spawned by an actual mob