anthropic

mob orbitals can now be destroyed, but it takes a very large amount of damage

laser-bot upgrade: gives 75% damage, range, and energy efficiency  (was 400% damage, but they ran out of energy too fast)
boom-bots are now smart about not hurting the player with explosions while doing the most damage

tech: strong anthropic principle - after anthropic principle prevents your death do 137.03599 extra damage for the rest of the level
This commit is contained in:
landgreen
2021-02-24 04:57:52 -08:00
parent 6fdbc0ea7e
commit 01b1286764
8 changed files with 157 additions and 113 deletions

View File

@@ -109,7 +109,7 @@ function collisionChecks(event) {
return
}
m.damage(dmg);
if (tech.isPiezo) m.energy += 4;
if (tech.isPiezo) m.energy += 20.48;
if (tech.isBayesian) powerUps.ejectTech()
if (mob[k].onHit) mob[k].onHit(k);
m.immuneCycle = m.cycle + tech.collisionImmuneCycles; //player is immune to collision damage for 30 cycles